BASE 12 COIN + 4 ◉×2 WT 5
If target has less than 0 SP, deal +1% damage for every SP value below 0 (max 45%)
[Attack End] At max HP, heal 15 SP at Turn End and gain 1 Attack Power Up next turn
[On Hit] Inflict 5 Tremor
[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
[On Hit] Heal (3 + highest Reson.)% of the missing HP on self (max 30% per Skill)
[On Hit] Inflict 4 Sinking
[On Hit] If target is in Staggered, Low Morale, or Panic states, inflict 1 Attack Power Down and Fragility against the Affinity of the highest Reson. next turn