BASE 7 COIN + 7 ◉×2 WT 1
[Before Attack] Gain (highest Reson. + 1) Torn Memory (max 7)
- If it was an A-Reson., gain (highest Reson. + 2) Torn Memory instead
[Before Attack] Gain 1 Poise for every Torn Memory (max 7)
[Before Attack] Gain +1 Poise Count
[Attack End] Lose every Torn Memory
+15% Damage on Critical Hit for every Torn Memory (max 105%)
[On Hit] Inflict 5 Bleed
[On Crit] Inflict 3 Sinking
[On Crit Kill] If this unit has the Ammo effect, gain 1 Ammo (3 times per Encounter)