BASE 22 COIN + 14 ◉×1 WT 1
Deal +3% damage for every 3 Burn on target (max 30%)
[Before Attack] At 0 Magic Bullet, gain 1 Magic Bullet.
- Magic Bullet value determines the bullet to fire.
· The First Magic Bullet
· The Second Magic Bullet
· The Third Magic Bullet
· The Fourth Magic Bullet
· The Fifth Magic Bullet
· The Sixth Magic Bullet
· The Seventh Magic Bullet
[Attack End] Gain Magic Bullet equal to the highest Reson. (min. 1, max 4)
[Attack End] If the main target is defeated, inflict 4 Dark Flame against all enemies that have Burn
[On Hit] Inflict Burn equal to Magic Bullet
[On Hit] Inflict Dark Flame equal to Magic Bullet (once per turn for each unit)