“Phew… Now that's enough rest. Let's keep on keeping on, everyone. And stay toasty~”
Courier Trunk - Decay Knife
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
Coin Power +1 for every 10 Courier Trunk - Rodion or for every 6 Rupture on target (max 2)
[On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not consume target's Rupture Count On Hit, but does not inflict Rupture with this Skill's On Hit effects
[On Hit] Gain 1 Courier Trunk - Rodion
- If this unit has less than 15 Courier Trunk - Rodion, gain 1 additional Courier Trunk - Rodion
[On Hit] Inflict 3 Rupture
Courier Trunk - Gadget Reveal
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
Deal +2% damage for every Courier Trunk - Rodion on self (max 40%)
Coin Power +1 for every 10 Courier Trunk - Rodion or for every 6 Rupture on target (max 2)
[On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not consume target's Rupture Count On Hit
[On Hit] Gain 1 Courier Trunk - Rodion
- If this unit has less than 15 Courier Trunk - Rodion, gain 2 additional Courier Trunk - Rodion
[Heads Hit] Gain 1 Haste next turn (once per turn)
- At 15+ Courier Trunk - Rodion, gain 1 additional Haste
[On Hit] Inflict 1 Defense Level Down for every 5 Courier Trunk - Rodion on self or for every 5 Rupture on target (max 6, once per turn)
SKILL · BASE 5 COIN + 4 ◉×3 1/TURN
Deal +4% damage for every Courier Trunk - Rodion (max 80%)
Coin Power +1 for every 10 Courier Trunk - Rodion on self or for every 6 Rupture on target (max 2)
[On Use] If target has 15+ Rupture and 3+ Rupture Count: this Skill does not inflict Rupture Count with its On Hit effects; instead, Reuse its last Coin
[On Hit] Inflict +3 Rupture Count (once per turn)
- Inflict +1 more Rupture Count for every 10 Courier Trunk - Rodion (max 2)
[On Hit] At 15+ Courier Trunk - Rodion, deal +25% damage
[Attack End] If target is Staggered or defeated, gain 2 Haste next turn (once per turn)
Courier Support & Control Sequence
DEFENSE · BASE 9 COIN + 7 ◉×1
[Combat Start] At 15+ Courier Trunk - Rodion, activate 'Just… a Strategic Time Off!' instead (once per turn)
[Combat Start] If this Skill is to be activated, gain (Courier Trunk - Rodion)% of this unit's max HP as Shield (max 25%, once per turn)
[On Use] Gain 2 Courier Trunk - Rodion (once per turn)
- At less than 15 Courier Trunk - Rodion, gain 1 additional Courier Trunk - Rodion
Lemme go and I swear I'll make it in time!
When, after Retreating with 'Strategic R&R Mode', if this unit rejoins the battle, halve the Courier Trunk - Rodion value (once per Encounter, rounded up)
Turn Start: At 6+ Speed, or if this unit has Haste, gain (Courier Trunk - Rodion)% of this unit's max HP as Shield (max 20%)
Upon Retreat, apply 1 Clash Power Up to 2 allies next turn (prioritizes Substituted units first, then in Deployment order)
- Lasts for 1 additional turn for every 15 Courier Trunk - Rodion on self (2 more turns max)
Outstanding Courier
6 Owned
To 1 ally with the fastest Speed: Clash Power +1 to Skills that apply Rupture Potency or Count
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