SKILL · BASE 5 COIN + 5 ◉×1 3/TURN
[On Use] Discard 1 Skill of the highest rank in all of this unit's Skill Slots
[On Use] Clash Power +(Insight - 1)
[Heads Hit] Inflict +1 Sinking Count
[On Hit] Reuse Coin (Insight - 1) times
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
[On Use] Randomly Discard 2 of this unit's Skills in ascending order of ranks from all of its Skill Slots
[On Use] Coin Power +(Insight - 1)
[On Hit] Inflict 4 Sinking
SKILL · BASE 5 COIN + 3 ◉×3 1/TURN
[On Use] At 2+ Insight, gain Coin Power equal to Insight
Deal +3% damage per Sinking on target (Max 30%)
[On Hit] Inflict +4 Sinking Count
[Attack End] If the target is Staggered or defeated, heal 10 SP
DEFENSE · BASE 4 COIN + 10 ◉×1
[On Use] Randomly Discard 2 of this unit's Skills in ascending order of ranks from all of its Skill Slots
Peering Through a Key
3 Res
When Discarding a Skill, gain Damage Up equal to the Discarded Skill Rank. (Max 3 per turn)
When other allies Discard a Skill, and if the ally's Discarded Skill Rank is higher than this unit's Insight value, this unit gains +1 Insight.
Attack End: If the target is in a staggered or defeated state by an attack from 1 ally with the least SP, the ally heals 7 SP.
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