HONG LU
District 20 Yurodivy Hong Lu
World of the District 20 Backstreets
So this is the murder scene? Hmm… What an amateurish finish… They must've been really pressed for time.
Gloom
Sloth
Gluttony
+ ENLIST TO ROSTER
HP
70
SPEED
3~7
DEF LV
+0
HP GROWTH
2.4
SLASH
Normal
PIERCE
Ineff
BLUNT
Fatal
Keywords
Syndicate
Yurodiviye
Status Effects / Mechanics
Guard
Tremor
Tremor Burst
Tremor - Reverb
Amplitude Entanglement
Damage Up
Skills
UPTIE
I
II
III
IV
Deduction Start
Gloom
Blunt
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
[On Use] Gain +2 Tremor Count At 6+ Tremor Count, Coin Power +1
[On Hit] Inflict 2 Tremor
[On Hit] Gain +2 Tremor Count
Tremor
Morph Cane Technique
Sloth
Pierce
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
[On Use] If target has 6+ Tremor, Clash Power +1 [On Use] Gain +3 Tremor Count At 5+ Tremor Count, Coin Power +1
[On Hit] Gain +3 Tremor Count
[On Hit] Inflict 3 Tremor
[On Hit] If target has 6+ Tremor, trigger Tremor Burst; then, reduce target's Tremor Count by 1
Tremor
Tremor Burst
You're the Culprit!
Gluttony
Pierce
SKILL · BASE 3 COIN + 3 ◉×4 1/TURN
[On Use] Clash Power +1 for every 6 Tremor on target (max 2) [On Use] At less than 15 Tremor Count on self, consume 10 Tremor Count to gain Coin Power +2 [On Use] Consume 15 Tremor Count on self to gain Coin Power +3
[On Hit] If this Skill consumed Tremor Count on use, trigger Amplitude Entanglement into Tremor - Reverb
[On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1
[On Hit] If this Skill consumed 10+ Tremor Count on Skill Use, trigger Tremor Burst; then, reduce target's Tremor Count by 1
[On Hit] If this Skill consumed 10+ Tremor Count on Skill Use, trigger Tremor Burst; then, reduce target's Tremor Count by 1 - If this unit consumed less than 15 Tremor Count, trigger Tremor Burst on self after activating the above effect
Tremor
Amplitude Entanglement
Tremor - Reverb
Tremor Burst
Wait?!
Sloth
Guard
DEFENSE · BASE 10 COIN + 4 ◉×1
[On Use] Gain 2 x (Tremor Count on target) as Shield HP (max 13)
Tremor
Passives
Vibroweld Morph-combat Cane (Unauthorized Invention)
6 Owned
Turn End: gain Damage Up next turn equal to the number of times this unit triggered Tremor Burst this turn (max 3)
Damage Up
Tremor Burst
In the Culprit's Shoes
3 Res
When #1 Deployed Identity triggers Tremor Burst with Skill or Coin effects, 25% chance to trigger an additional Tremor Burst (once per turn)
Tremor Burst
Non-commercial fan project. Not affiliated with Project Moon. All game assets, names, and content are © Project Moon. Data sourced from limbuscompany.wiki.gg.