“Yesss…! Finally! Listen up, gamefowls! Get your talons out! We'll be fightin' the night away tonight, 'till there's no more feed left on the sand circle…!”
SKILL · BASE 2 COIN + 3 ◉×3 3/TURN
[On Use] If target has 6+ (Burn + Rupture), Coin Power +1
[On Use] Clash Power +1 for every 10 Burn on self (max 2)
[Clash Start] Apply 1 Burn and +1 Burn Count to target and self
[On Hit] Inflict 1 Rupture
[On Hit] Inflict 1 Burn
[Heads Hit] Inflict +1 Rupture Count
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
[On Use] If target has 6+ (Burn + Rupture), Coin Power +1
[On Use] Clash Power +1 for every 10 Burn on self (max 2)
[Clash Start] Apply 1 Burn and +1 Burn Count to target and self
[On Hit] Inflict 1 Rupture
[Heads Hit] Inflict +1 Burn Count
[On Hit] Inflict 1 Burn
[Heads Hit] Inflict +1 Rupture Count
[On Hit] Gain 3 Burn and +1 Burn Count
[On Hit] Deal ((Burn on self x 2)% of this Coin's final damage) Wrath damage (max 20%)
[Heads Hit] If this unit has Bloodflame -血炎-, or if this unit has less than 50% HP, Reuse this Coin (once per Skill)
Bloodflame Massacre [血炎亂舞]
SKILL · BASE 4 COIN + 3 ◉×4 1/TURN
Unfocused Volley
Deal +1.5% damage for every Burn on self (max 30%)
[Combat Start] If this unit has Bloodflame -血炎-, or if this unit has less than 50% HP, convert all Coins to Unbreakable Coins
[Before Use] At 20 Battleblood Instinct, activate 'Rooster's Rampaging Blades Under the Ensanguined Heaven' instead
[On Use] Gain 3 Bloodflame -血炎-
[On Use] Coin Power +1 for every 6 (Burn + Rupture) on the main target (max 2)
[On Use] Clash Power +1 for every 20% missing HP on self (max 3)
[Attack End] Gain +2 Burn Count
[On Hit] Apply 2 Burn to target and self
[Heads Hit] At 50%+ HP, take Burn damage by Burn Potency on self
[On Hit] Apply 2 Burn to target and self
[Heads Hit] At 50%+ HP, take Burn damage by Burn Potency on self
[On Hit] Apply 2 Burn to target and self
[Heads Hit] At 50%+ HP, take Burn damage by Burn Potency on self
[On Hit] Inflict +3 Rupture Count
[On Hit] Deal ((Burn on self + Burn on the main target)% of this Coin's final damage) Gluttony damage against all targets (max 20%)
DEFENSE · BASE 5 COIN + 4 ◉×2
[Clashable Counter]
[On Use] Gain 3 Bloodflame -血炎- next turn
[On Use] If target has 10+ (Burn + Rupture), Base Power +1
[On Use] If this unit has Bloodflame -血炎-, Coin Power +1
[On Use] This Skill deals +1% damage for every 3% HP this unit cumulatively lost in this Encounter (max 30%)
[Clash Start] Gain +3 Burn Count (once per turn)
[On Hit] Inflict +1 Rupture Count
[On Hit] Inflict 1 Burn
When activating Exalted Command, The Lord of Hongyuan Hong Lu gains the following effect as the Heishou Bolus Contamination -黑獸丸染- effect:
- On Hit with this unit's Base Attack Skill: Deal 5% of Gluttony damage dealt as Wrath damage
Cannot be Staggered or fall below 1 HP due to Burn damage.
Gain 3 Bloodflame -血炎- and +3 Burn Count in the same turn it Substitutes or Returns in.
Heishou Bolus Contamination [黑獸丸染]
Bloody Storm of Blades
5 Owned
Combat Start: gain 1 Offense Level Up and 1 Defense Level Up for every 20% missing HP on self (max 3)
Gain Battleblood Instinct when meeting one of the following conditions: (10 per turn)
- Gain 3 at Clash Start
- Gain 1 when this unit hits with a Base Attack Skill or when this unit takes Burn damage
At less than 50% HP, gain 1 more Battleblood Instinct
- Gain 5 On Kill
Turn End: if an ally with the lowest current HP percentage has less than 50% HP, that unit gains 1 Clash Power Up next turn
Non-commercial fan project. Not affiliated with Project Moon. All game assets, names, and content are © Project Moon. Data sourced from limbuscompany.wiki.gg.