“Is chatting politely in a circle all we're doing here? It's a gathering of Syndicates, dammit… When's the showdown anyway?”
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
Coin Power +1 for every 6 Bleed on target (max 2)
[On Use] Gain 2 Defense Power Up next turn (once per turn)
[On Hit] Inflict 1 Bleed
[On Hit] Inflict 1 Bleed
[On Hit] Inflict 1 Offense Level Down
SKILL · BASE 4 COIN + 6 ◉×2 2/TURN
Coin Power +1 for every 6 Bleed on target (max 2)
[On Use] Gain 1 Defense Power Up next turn (once per turn)
[On Hit] Inflict 2 Bleed
[Heads Hit] Inflict 1 Slash Fragility
[On Hit] Inflict +2 Bleed Count
[On Hit] Inflict 1 Attack Power Down (2 times per turn)
SKILL · BASE 5 COIN + 4 ◉×3 1/TURN
Coin Power +1 for every 6 Bleed on target (max 2)
[Combat Start] Gain 1 Cumulus Wall next turn
[On Use] Gain 1 Defense Power Up next turn (once per turn)
[Clash Win] Gain 1 Dark Cloud Blade next turn (once per turn)
[On Hit] Inflict 2 Bleed
[On Hit] The final Coin deals +10% damage
[On Hit] Inflict 1 Slash Fragility
[On Hit] The final Coin deals +10% damage
Deal +10% damage for every type of negative effect on target (max 100%)
[On Hit] Inflict 6 Bleed
DEFENSE · BASE 4 COIN + 5 ◉×1
[Clashable Counter]
If Kurokumo Clan Captain Ishmael is on the field, activate the following:
- Convert all Coins in this Skill into Unbreakable Coins
- Final Power +4 to this Skill upon Clash Lose
Deal +10% damage for every type of negative effect on target (max 100%)
[On Use] If this unit has Cumulus Wall, unconditionally activate all Reuse effects on this Skill's Coins
[On Hit] Inflict 2 Bleed
[On Hit] If this unit has Dark Cloud Blade, Reuse Coin once (once per Skill)
[On Hit] If this unit has Battle Ready, Reuse Coin once (once per Skill)
When a Kurokumo Clan ally dies, gain 1 Slash Power Up for this Encounter
When 3+ Kurokumo Clan allies are defeated, gain Battle Ready for this Encounter
When there are 2+ allied Kurokumo Clan Identities on the field, including this unit, gain 1 Dark Cloud Blade (max 1)
Against enemies that, in this turn, used Defense Skills or were at max HP before attacking: deal +10% damage
If an enemy attacked another ally with a Skill and dealt damage this turn: use an Unopposed Attack against the attacker with Skill 1 (once per turn)
If the enemy killed an other ally, or if the said ally's HP is at less than 25% after the enemy's attack, use an Unopposed Attack against the attacker with instead (once per ally; 2 times per turn; the Skill activated with this effect counts as an Attack Skill)
1 ally with the fastest Speed: against enemies that used Defense Skills or were at max HP before attacking this turn: deal +10% damage
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