MEURSAULT
Lobotomy E.G.O::Hornet【Alteration】Meursault
World of Lobotomy Corporation Headquarters - 1
Confirming Work Initiation Sequences… complete. Initiating 38th Insight Work on Subject T-04-50.
Lust
Wrath
+ ENLIST TO ROSTER
HP
72
SPEED
4~8
DEF LV
+0
HP GROWTH
2.52
SLASH
Normal
PIERCE
Ineff
BLUNT
Fatal
Keywords
Lobotomy Corp. Headquarters
E.G.O Gear
Status Effects / Mechanics
Evade
Increased Atk Weight
Unbreakable Coin
Burn
Bleed
Ammo
Reload
Protection
Pierce Fragility
Haste
Clash Power Up
HP Healing
SP Healing
SP Loss
Skills
UPTIE
I
II
III
IV
Warning Shot
Lust
Pierce
SKILL · BASE 4 COIN + 4 ◉×2 3/TURN
Deal +10% damage for every 5 Spore on target (max 30%) [Before Use] At max Spore Round -Base-, inflict 1 Pierce Fragility On Hit (once per turn) [On Use] Coin Power +1 for every 6 (Burn + Bleed) on target (max 2)
Spend 1 Spore Round -Base- [On Hit] Inflict 2 Burn
Spend 1 Spore Round -Base- [On Hit] Inflict 2 Bleed
Spore
Spore Round [Base]
Pierce Fragility
Burn
Bleed
E.G.O Alteration - Buckshot
Wrath
Pierce
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
Deal -50% damage against sub-targets Deal +15% damage for every 5 Spore on target (max 45%) [On Use] If the main target has 6+ (Burn + Bleed), Coin Power +1 [On Use] If this unit has Loyalty Pheromone, Clash Power +1 [On Use] Convert Coins equal to Loyalty Pheromone into Unbreakable Coins, beginning with the final Coin [Attack End] At 1 or fewer Spore Round -Base-, Reload -Germination-
Spend 1 Spore Round -Buckshot- [On Hit] Inflict +1 Burn Count
Spend 1 Spore Round -Buckshot- [On Hit] Inflict +2 Bleed Count
Spend 1 Spore Round -Buckshot- [On Hit] Inflict +1 Burn Count
Spore
Burn
Bleed
Loyalty Pheromone
Unbreakable Coin
Spore Round [Base]
Reload [Germination]
Spore Round [Buckshot]
Field Test - Dust Spark
Wrath
Pierce
SKILL · BASE 4 COIN + 3 ◉×4 1/TURN
Deal +50% damage for every excess Atk Weight beyond the # of actual targets (for Focused Encounters, the part) Deal +10% damage for every 5 Spore on target (max 30%) [Before Use] At 2 or fewer Spore Round -Base-, consume 6 SP to gain 3 Spore Round -Base- [On Use] Coin Power +1 for every 6 (Burn + Bleed) on the main target (max 3) [On Use] If this unit has Loyalty Pheromone, Clash Power +1 [On Use] Convert Coins equal to Loyalty Pheromone into Unbreakable Coins, beginning with the 3rd Coin [On Use] At 3 Loyalty Pheromone, gain Atk Weight +1 [Attack End] Reload -Germination-
This Coin hits only a single Target (prioritizes the main target) Spend 1 Spore Round -Base- [On Hit] Inflict 3 Burn
This Coin hits only a single Target (prioritizes the main target) Spend 1 Spore Round -Base- [On Hit] Inflict 2 Bleed
This Coin hits only a single Target (prioritizes the main target) Spend 1 Spore Round -Base- [On Hit] Inflict 2 Bleed
Unbreakable Coin Spend 1 Spore Round -Buckshot- Deal -50% damage against sub-targets This Coin deals +5% damage for every Loyalty Pheromone on self (max 15%) [On Hit without Cracking] If target's Spore is at max Stack, activate the following: - Deal (Burn Potency x Spore Stack / 10) Wrath damage (rounded down)  - Dealing Wrath damage with this effect counts as activating Burn - Target loses 1 Burn Count - Spore on target expires [On Hit] Inflict +1 Burn Count and +2 Bleed Count
Spore
Spore Round [Base]
Burn
Bleed
Loyalty Pheromone
Unbreakable Coin
Reload [Germination]
Spore Round [Buckshot]
Spore Germination
Wrath
Evade
DEFENSE · BASE 4 COIN + 10 ◉×1
[Combat Start] Reload -Germination- (once per turn) [On Evade] Coin Power +1 for every 6 (Burn + Bleed) on the attacker (max 3) [On Evade] Heal 10 HP (once per turn) - If this unit has Loyalty Pheromone, heal an additional 5 HP for every Stack
Reload [Germination]
Burn
Bleed
Loyalty Pheromone
Passives
E.G.O Alteration / Spore Round
Always Active: Begin Encounters with 10 Spore Round -Base- and 6 Spore Round -Buckshot- On Hit using Coins that spend Spore Round: - If Spore Round -Base- was spent, inflict 2 Spore - If Spore Round -Buckshot- was spent, inflict 3 Spore - This counts as "inflicting negative effects with the Skill" Before Coin Use of a Coin that spends Spore Round -Buckshot-, if this unit does not have Spore Round -Buckshot-, consume 2 SP and 2 Spore Round -Base- to gain 1 Spore Round -Buckshot- If this unit runs out of Spore Round mid-Skill, cancel all subsequent Coins and Reload -Germination- When targets that have Spore are killed, gain 1 Loyalty Pheromone
Spore Round [Base]
Spore Round [Buckshot]
Spore
Reload [Germination]
Loyalty Pheromone
Spore Diffusion
3 Owned
On Kill against targets that have Spore, gain the following effects: - Inflict double the Spore for the next turn - On Kill using a Base Attack Skill, gain (Spore Round the Skill spends / 2) Spore Round (rounded up; once per Skill)
Spore
Worker Bee
4 Res
Apply the following effects for this turn (2 times per Encounter) - Attack End of Ally Pierce Base Attack Skill: The said ally heals HP equal to 10% of HP damage dealt using the attack - If all Base Attack Skills equipped on allied Skill Slots are Pierce Skills, all allies heal 10 SP at Turn End
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