GREGOR
Lobotomy E.G.O::Lamp Gregor
World of Raided Limbus Company
Despite the popular sentiment, "next time, some other time" rarely do come around. So this time, I'm going to do something about it. Overdue regrets leave behind only that… hideous emotion, after all.
Wrath
Gloom
Pride
+ ENLIST TO ROSTER
HP
86
SPEED
1~4
DEF LV
+5
HP GROWTH
3.14
SLASH
1
PIERCE
0.5
BLUNT
2
Keywords
E.G.O Gear
Limbus Company
LCE
Status Effects / Mechanics
Guard
Clashable Guard
Unbreakable Coin
Burn
Sinking
Bind
Defense Level Up
Plus Coin Boost
Clash Power Up
Pierce DMG Up
Aggro
Blunt DMG Up
SP Healing
Skills
UPTIE
I
II
III
IV
Intense Stare: Zero Range
Wrath
Pierce
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
If any of the following conditions are met, Coin Power +1 - If target's Speed is faster than this unit's by 3 or more - If this unit's Speed is 1 or slower - If target has Dazzle [On Use] If target has 6+ (Sinking + Burn), Coin Power +1 [On Use] Gain 1 Bind next turn
[On Hit] Inflict 2 Burn
[On Hit] Inflict 3 Sinking
Dazzle
Sinking
Burn
Bind
Destroy the Visible with the Invisible
Gloom
Pierce
SKILL · BASE 3 COIN + 3 ◉×4 2/TURN
If any of the following conditions are met, Clash Power +2 - If target's Speed is faster than this unit's by 3 or more - If this unit's Speed is 1 or slower - If target has Dazzle [On Use] If target has 6+ (Sinking + Burn), Coin Power +1
[On Hit] Inflict +3 Sinking Count [On Hit] Deal (30% of this Coin's final damage) Blunt damage
[On Hit] Inflict 2 Sinking [On Hit] Deal (30% of this Coin's final damage) Blunt damage
[On Hit] Inflict 2 Burn
[On Hit] Inflict +2 Burn Count
Dazzle
Sinking
Burn
Salvation for those Enchanted by the Lamp
Pride
Pierce
SKILL · BASE 5 COIN + 4 ◉×3 1/TURN
If any of the following conditions are met, Coin Power +1 and deal +40% damage - If target's Speed is faster than this unit's by 3 or more - If this unit's Speed is 1 or slower - If target has Dazzle [On Use] If target has 6+ (Sinking + Burn), Coin Power +1 [On Use] If target has Dazzle, convert all Coins on this Skill to Unbreakable Coins and gain Clash Power +3 [Attack End] If target is defeated, or if it has 3 Dazzle, gain 1 Plus Coin Boost next turn (once per turn)
[On Hit] Inflict +1 Burn Count [On Hit] Inflict +3 Sinking Count
[On Hit] Inflict 3 Burn [On Hit] Inflict 3 Sinking
If the target(Core) has 25% or less HP, or if target has Dazzle, deal +60% damage [On Hit] If target has Dazzle, deal Gloom damage equal to 80% of this Coin's final damage
Dazzle
Sinking
Burn
Unbreakable Coin
Plus Coin Boost
The Wick of Burned Feathers
Gloom
Guard
DEFENSE · BASE 3 COIN + 10
Clashable Guard [Combat Start] Gain Lamp up to 8 Stack; for every Stack gained, take HP damage equal to 1% of max HP (this effect does not reduce this unit's HP below 1) [Turn End] Apply 1 Haste next turn to (Bind on self / 2) other allies with the slowest Speed (once per turn; rounded down)
Unbreakable Coin
Clashable Guard
Lamp
Haste
Bind
Unbreakable Coin
Passives
Dazzling Lamp
Turn Start: Gain 1 Lamp External effects cannot change this unit's Min. and Max. Speeds When chaining Skills, this unit can redirect the Attack Skill's targeting to itself regardless of Speed (Focused Encounters only) When gaining Haste, gain 1 Clash Power Up instead (once per turn) - Once the above effect activates, cannot gain Haste for the rest of the turn
Lamp
Haste
Clash Power Up
Eyes Bright Like Lamps
2 Res
Combat Start: Gain 1 Lamp for every 2 Gloom Reson. (max 3) Combat Start: If an enemy has Dazzle, heal 5 SP Turn End: Apply Guardians of the Forest next turn to the ally with the earliest Deployment order among those that do not fit the following conditions: - Is this unit - Is an ally that has Guardians of the Forest - Is an ally that cannot heal SP due to conditions such as Panic or Corrosion
Lamp
Dazzle
Guardians of the Forest
Were There More Lives to be Saved?
3 Res
Turn End: Apply the following to the ally with the earliest Deployment order among those that have negative effects: - Gain +4 Aggro to the leftmost Slot next turn - Gain 1 Blunt DMG Up next turn
Aggro
Blunt DMG Up
Non-commercial fan project. Not affiliated with Project Moon. All game assets, names, and content are © Project Moon. Data sourced from limbuscompany.wiki.gg.