ISHMAEL
Molar Boatworks Fixer Ishmael
World of the District 21 Backstreets
Haah, keep your distance. I still have loads of crabs to hunt. Plus... you do NOT want crab guts on you.
Pride
Sloth
Gloom
+ ENLIST TO ROSTER
HP
70
SPEED
3~6
DEF LV
-2
HP GROWTH
2.4
SLASH
Fatal
PIERCE
Ineff
BLUNT
Normal
Keywords
Fixer
Molar Office
Status Effects / Mechanics
Evade
Tremor
Sinking
Fragile
Defense Level Down
Skills
UPTIE
I
II
III
IV
Ready to Crush
Pride
Pierce
SKILL · BASE 4 COIN + 3 ◉×2 3/TURN
[On Use] Gain +3 Tremor Count
[On Hit] Gain +3 Tremor Count
[On Hit] Inflict +2 Sinking Count
Tremor
Sinking
Explosive Blast
Sloth
Pierce
SKILL · BASE 5 COIN + 5 ◉×2 2/TURN
At 5+ Tremor Count, Coin Power +1
[On Hit] Inflict +3 Tremor Count [On Hit] Gain +2 Tremor Count
[On Hit] Inflict 6 Sinking [On Hit] Inflict 4 Defense Level Down next turn
Tremor
Sinking
Defense Level Down
Risky Judgement
Gloom
Pierce
SKILL · BASE 3 COIN + 5 ◉×3 1/TURN
Coin Power +1 for every 5 Tremor Count on self (Max 2) If target has 6+ Sinking, deal +40% damage
[On Hit] Inflict +5 Sinking Count
[On Hit] Inflict 3 Sinking [On Hit] Spend 5 Tremor Count to inflict 1 Fragile next turn
[On Hit] Inflict 3 Sinking [On Hit] Spend 5 Tremor Count to inflict 2 Fragile next turn
Tremor
Sinking
Fragile
Nimble Steps
Pride
Evade
DEFENSE · BASE 10 COIN + 4 ◉×1
[On Use] Gain 2 Rupture Protection (6 times per turn)
Rupture Protection
Passives
Crushin' Crabs
3 Owned
On Hit against a target that has Tremor, inflict +1 Sinking Count
Tremor
Sinking
Crab Driver
4 Owned
When an ally that has the lowest Max HP hit with Heads Coins, they inflict +1 Sinking Count when inflicting Tremor Count on their target with Coin effects.
Sinking
Tremor
Non-commercial fan project. Not affiliated with Project Moon. All game assets, names, and content are © Project Moon. Data sourced from limbuscompany.wiki.gg.