FAUST
MultiCrack Office Rep Faust
World of MultiCrack Office
While there are numerous deficiencies and points of failure to this plan, Faust will hone it into utter, unfailing perfection.
Lust
Envy
Gloom
+ ENLIST TO ROSTER
HP
66
SPEED
3~7
DEF LV
-1
HP GROWTH
2.28
SLASH
Normal
PIERCE
Fatal
BLUNT
Ineff
Keywords
Fixer
MultiCrack Office
Mechanical Amalgam
Status Effects / Mechanics
Guard
Charge
Charge Potency
Envy Fragility
Skills
UPTIE
I
II
III
IV
40Y-3 Activation
Lust
Slash
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
[On Use] Consume 5 Charge Count to gain Coin Power +2
[On Hit] Gain +3 Charge Count
Charge
Charge Countercurrent
Envy
Blunt
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
[On Use] At 5~9 Charge Count, consume 2(10 - current Charge Count)% HP to raise Charge Count to 10 [On Use] Consume 10 Charge Count to gain Coin Power +2
At 3+ Reson. including this Skill, consume all Charge Count on self and deal +(Charge + 4)% damage for every Charge Count consumed by this Skill (max 180%)
Charge
40Y-3 Charge
Gloom
Blunt
SKILL · BASE 4 COIN + 3 ◉×4 1/TURN
Coin Power +1 for every Charge (max 4)
[On Hit] Gain +(Charge + 5) Charge Count (max 8)
[On Hit] Gain +(Charge + 5) Charge Count (max 8)
At 3+ Charge, deal +8% damage for every Charge (max 40%) [On Hit] Inflict 1 Envy Fragility next turn - At 2+ Charge, inflict 1 additional Envy Fragility
Charge
Envy Fragility
Charge
Envy
Guard
DEFENSE · BASE 12 COIN + 6 ◉×1
[On Use] Gain +4 Charge Count (2 times per turn)
Charge
Passives
Electrocurrent Dismantling
3 Owned
Gain 1 Charge every time this unit consumes 10 cumulative Charge Count in this Encounter At 2+ Charge, deal +(Charge x 3)% damage (max 15%) - If the target is at less than 50% HP, deal +(Charge x 5)% more damage (max 25%) On Kill, this unit and 2 allies that have the lowest Charge Count gain Charge Count equal to (Charge + 2) (max 5, prioritizes allies that consume or gain Charge)
Charge
Auxiliary Dismantling Current
5 Owned
When 1 ally that has the lowest Charge Count kills an enemy, the ally gains +3 Charge Count (once per turn, prioritizes allies that consume or gain Charge)
Charge
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