“Welcome. I will take your orders here.”
SKILL · BASE 4 COIN + 3 ◉×2 3/TURN
Coin Power +1 for every 3 Rupture on target (max 2)
[On Hit] Inflict 3 Rupture
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
Coin Power +1 for every 6 Rupture on target (max 2)
[Clash Win] Inflict +3 Rupture Count
[On Hit] Inflict 3 Rupture
[On Hit] If target has 6+ Rupture, inflict Weakness Analyzed next turn
SKILL · BASE 5 COIN + 4 ◉×3 1/TURN
Deal +10% damage for every 3 Rupture on target (max 50%)
[Clash Win] Inflict +2 Rupture Count
[On Hit] Inflict 3 Rupture
[Attack End] If target is Staggered or defeated, gain 1 Haste, 1 Slash Power Up next turn
DEFENSE · BASE 10 COIN + 4 ◉×1
[On Use] Gain 1 Haste next turn (3 times per turn)
Before the Tea Cools...
3 Owned
When attacking a target using a damage type the target is "Weak" or "Fatal" (Resistance>x1) to, gain Poise equal to Rupture on target before the attack (max 20 per turn)
Seven Association Tea Time
4 Owned
1 ally with the fastest Speed deals +1.5% damage for every Rupture on target when attacking using a damage type that the target is "Weak" or "Fatal" (Resistance>x1) to (max 15%)
If the ally is a Seven Association Fixer, deal additional damage (+0.5% for every Rupture; max 5%)
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