OUTIS
T Corp. Class 3 VDCU Staff Outis
World of T Corp.
You have thirty-one T Corp. central clock tower seconds to present your defense. No additional time will be allocated.
Pride
Sloth
Lust
+ ENLIST TO ROSTER
HP
73
SPEED
4~7
DEF LV
+2
HP GROWTH
2.39
SLASH
Normal
PIERCE
Fatal
BLUNT
Ineff
Keywords
T Corp.
Status Effects / Mechanics
Guard
Clashable Guard
Unbreakable Coin
Tremor
Tremor Burst
Amplitude Conversion
Tremor - Chain
Borrowed Time
Time Moratorium
Bind
HP Healing
Skills
UPTIE
I
II
III
IV
Prepare to Collect
Pride
Blunt
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
[On Use] Gain +3 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1
[On Hit] Inflict +1 Tremor Count
[On Hit] Inflict +1 Tremor Count
Tremor
T Corp. Microcavity Module
Sloth
Blunt
SKILL · BASE 3 COIN + 5 ◉×3 2/TURN
[On Use] Gain +4 Tremor Count [On Use] If target has 6+ Tremor, Coin Power +1
[On Hit] Inflict 2 Tremor
[On Hit] Inflict 2 Tremor [On Hit] If target has 10+ Tremor, consume 4 Tremor on target to apply +2 Tremor Count to both the target and self
If target is in either Amplitude Conversion or Amplitude Entanglement states, this Coin deals +60% damage [On Hit] If the target isn't in Amplitude Conversion or Amplitude Entanglement states, consume 3 Tremor Count on self to trigger Amplitude Conversion into Tremor - Chain [On Hit] If target has 3+ Tremor Count, trigger Tremor Burst once; then, reduce target's Tremor Count by 1
Tremor
Amplitude Conversion
Amplitude Entanglement
Tremor - Chain
Tremor Burst
T-3 Collector Mace Max Activation
Lust
Blunt
SKILL · BASE 5 COIN + 4 ◉×3 1/TURN
If target is in either Amplitude Conversion or Amplitude Entanglement states, deal +30% damage If target has Time Moratorium, deal +30% damage [On Use] Coin Power +1 for every 6 Tremor on target (max 2) [On Use] If target has Bind, Clash Power +1 [Attack End] Lose Borrowed Time on self [Attack End] Gain Violent Collections (once per Encounter)
[On Hit] Inflict +2 Tremor Count [On Hit] Consume up to 3 Tremor on target - Gain +(Tremor consumed x 2) Tremor Count - Inflict (Tremor consumed - 1) Bind next turn
[On Hit] If target has 3+ Tremor Count, trigger Tremor Burst; then, reduce target's Tremor Count by 1
[Coin Start] Consume all Tremor Count on self - Coin Power +1 for every 4 Tremor Count consumed (max 5) - Deal +2% damage for every 1 Tremor Count consumed (max 100%) [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 [On Hit] If this unit has Borrowed Time, trigger Tremor Burst [On Hit] If this unit has Borrowed Time, inflict 2 Time Moratorium
Amplitude Conversion
Amplitude Entanglement
Time Moratorium
Tremor
Bind
Borrowed Time
Violent Collections
Tremor Burst
Borrowed Time - Microcavity
Sloth
Guard
DEFENSE · BASE 3 COIN + 10 ◉×1
Clashable Guard [Combat Start] If this unit is not in a Borrowed Time state, gain 4 Borrowed Time at Turn End (once per turn) [Clash Win] Apply +2 Tremor Count to both the target and self [Clash Lose] Gain +4 Tremor Count
Unbreakable Coin
Clashable Guard
Borrowed Time
Tremor
Unbreakable Coin
Passives
Golden Time - Microcavity
5 Owned
Turn End: If this unit's HP is between 10% ~ 20%, instantly heal 80% of this unit's max HP, and recover from Stagger. (once per Encounter) If this unit has Borrowed Time, its Skills gain Final Power +1
Borrowed Time
Expeditious Execution of Official Duties
5 Owned
1 ally with the fastest Speed deals +10% damage when attacking a Staggered target.
Non-commercial fan project. Not affiliated with Project Moon. All game assets, names, and content are © Project Moon. Data sourced from limbuscompany.wiki.gg.