SKILL · BASE 8 COIN -2 ◉×2 3/TURN
[On Use] Lose 7 SP
[Tails Hit] Gain 1 Fanatic next turn
[On Hit] Inflict 3 Burn
SKILL · BASE 16 COIN -4 ◉×4 2/TURN
[On Use] Lose 10 SP
If this unit is Fanatic, deal +10% damage
[Tails Hit] Inflict 2 Burn
[On Hit] Inflict 1 Burn
[Tails Hit] Inflict 2 Burn
[On Hit] Inflict 1 Burn
[Tails Hit] Inflict +1 Burn Count
[On Hit] Inflict 2 Bleed
SKILL · BASE 30 COIN -12 ◉×3 1/TURN
[On Use] Lose 15 SP
- If this unit is Fanatic, deal +15% damage
- If target is a , deal +10% damage
[On Hit] Raise Stagger Threshold by 50% of damage dealt
[On Hit] If target has 5+ Bleed, inflict 7 Burn
[On Kill] Gain 1 Blunt Power Up next turn
DEFENSE · BASE 17 COIN -7 ◉×1
[Combat Start] Heal 5~10 SP
Heal 50% less SP from winning a clash or defeating an enemy.
If 5 or more surviving units, including this unit, are 'N Corp. Fanatics', they deal +10% damage.
1 ally with the least SP deals +10% Blunt damage.
If said ally is below 0 SP, further boost their Blunt damage the lower their SP is. (Max 10%)
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