GREGOR
Zwei Assoc. South Section 4 Gregor
World of the Zwei Association Southern Branch
Ah! Hey, our client buddy pal... Any chance I could borrow a light?
Sloth
Gluttony
Gloom
+ ENLIST TO ROSTER
HP
90
SPEED
4~8
DEF LV
+5
HP GROWTH
3
SLASH
Fatal
PIERCE
Normal
BLUNT
Ineff
Keywords
Fixer
Zwei Association
Status Effects / Mechanics
Guard
Haste
Aggro
Defense Level Up
Defense Power Up
Skills
UPTIE
I
II
III
IV
Standoff
Sloth
Slash
SKILL · BASE 4 COIN + 3 ◉×2 3/TURN
[On Use] Gain 2 Defense Level Up [Clash Lose] Gain Shield by (5 * Defense Level Up on self); Gain 2 Defense Level Up next turn
[On Hit] Gain 2 Haste next turn
Defense Level Up
Haste
Flexible Suppression
Gluttony
Slash
SKILL · BASE 3 COIN + 3 ◉×4 2/TURN
[On Use] Gain 3 Defense Level Up [On Use] Gain +3 Aggro to this Skill Slot next turn At 6+ Defense Level Up, Clash Power +1
[On Hit] Gain 1 Defense Level Up next turn
[On Hit] Gain 1 Defense Level Up next turn
At 6+ Defense Level Up, deal +40% damage
Defense Level Up
Aggro
Guardian
Gloom
Slash
SKILL · BASE 5 COIN + 3 ◉×3 1/TURN
[On Use] Apply 2 Defense Power Up and 3 Defense Level Up to all allies Coin Power +1 per 6 Defense Level Up (Max 3) At 10+ Defense Level Up, deal +50% damage
[On Hit] Apply 3 Defense Level Up to all allies next turn
Defense Power Up
Defense Level Up
The Best Defense
Sloth
Guard
DEFENSE · BASE 15 COIN + 5 ◉×1
[Combat Start] Gain Shield by (2 * Defense Level Up on self) [On Use] Gain +5 Aggro to this Skill Slot next turn
Defense Level Up
Aggro
Passives
Combat Shield
5 Owned
If targeted by 2 or more attacks at the start of the combat phase, gain 2 Defense Level Up. If at 50% or less HP at the start of the combat phase, gain 3 Defense Level Up.
Defense Level Up
Your Shield
5 Owned
If 1 ally with the highest Max HP is targeted by 2 or more attacks, gain 3 Defense Level Up
Defense Level Up
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