SINCLAIR
Zwei Assoc. South Section 6 Sinclair
World of the Zwei Association Southern Branch
I'll protect you with all I can, manager! Oh, um... Don't go too far ahead...
Gloom
Wrath
Sloth
+ ENLIST TO ROSTER
HP
88
SPEED
2~4
DEF LV
+3
HP GROWTH
3.05
SLASH
Fatal
PIERCE
Normal
BLUNT
Ineffective
Keywords
Fixer
Zwei Association
Status Effects / Mechanics
Guard
Tremor
Tremor Burst
Aggro
Defense Power Up
Protection
Damage Down
Blunt Fragility
Skills
UPTIE
I
II
III
IV
Baton
Gloom
Blunt
SKILL · BASE 4 COIN + 6 ◉×1 3/TURN
[Clash Lose] Gain 2 Protection
[On Hit] Inflict 2 Tremor
Protection
Tremor
Suppress
Wrath
Blunt
SKILL · BASE 6 COIN + 2 ◉×2 2/TURN
[On Use] Gain +4 Aggro to this Skill Slot next turn [Clash Lose] Inflict 6 Tremor
[On Hit] Inflict 6 Tremor [On Hit] Inflict 2 Damage Down next turn
Aggro
Tremor
Damage Down
Strong Strike
Sloth
Blunt
SKILL · BASE 7 COIN + 13 ◉×1 1/TURN
[On Use] Give 1 Protection to the ally with the least HP next turn [On Use] Gain +10 Aggro to this Skill Slot next turn
[On Hit] Trigger Tremor Burst [On Hit] If target has 5+ Tremor upon Tremor Burst, gain 2 Protection next turn [On Hit] Inflict 2 Blunt Fragility
Protection
Aggro
Tremor Burst
Tremor
Blunt Fragility
Guard
Gloom
Guard
DEFENSE · BASE 12 COIN + 6 ◉×1
[On Use] Gain +4 Aggro to this Skill Slot next turn
Aggro
Passives
Your Shield
2 Res
At the start of the combat phase, give 2 Defense Power Up and 1 Protection to allies adjacent to this unit on the Dashboard.
Defense Power Up
Protection
Stubbornness
4 Owned
1 ally with the least HP takes -10% damage.
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