ISHMAEL
Zwei Assoc. West Section 3 Ishmael
World of the Zwei Association Western Branch
Zip it and get in line. I'd prefer it if we didn't have to sit through a scolding in the morning assembly.
Pride
Envy
Gluttony
+ ENLIST TO ROSTER
HP
93
SPEED
4~6
DEF LV
+5
HP GROWTH
3.21
SLASH
Normal
PIERCE
Fatal
BLUNT
Ineff
Keywords
Fixer
Zwei Association
Status Effects / Mechanics
Guard
Clashable Guard
Unbreakable Coin
Tremor
Tremor Burst
Defense Level Up
Defensive Stance
Aggro
Attack Power Down
Skills
UPTIE
I
II
III
IV
Zwei Knight's Greatsword Form
Pride
Blunt
SKILL · BASE 3 COIN + 4 ◉×2 3/TURN
[On Use] Gain +3 Aggro to this Skill Slot next turn [On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 3) [On Use] Base Power +1 for every 4 Defense Level Up (max 2)
[On Hit] Inflict +1 Tremor Count [On Hit] Gain 2 Defense Level Up next turn
[On Hit] Inflict +1 Tremor Count [On Hit] Gain 2 Defense Level Up next turn
Aggro
Defense Level Up
Tremor
Can't Let You Through.
Envy
Blunt
SKILL · BASE 4 COIN + 4 ◉×3 2/TURN
[On Use] Gain +5 Aggro to this Skill Slot next turn [On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 5) [On Use] At 4+ Defense Level Up, Coin Power +1 [Clash Win] Gain +3 Tremor Count
[On Hit] Inflict 4 Tremor
[On Hit] Gain 4 Defense Level Up next turn
[On Hit] Inflict Tremor equal to ((Tremor Count on self)/2) (max 4) [On Hit] At 8+ Defense Level Up, inflict 1 Attack Power Down
Aggro
Defense Level Up
Tremor
Attack Power Down
Ward
Gluttony
Blunt
SKILL · BASE 5 COIN + 4 ◉×3 1/TURN
[On Use] Gain 1 Defense Level Up for every 2 Tremor Count on self (max 5) [On Use] If this unit is in Defensive Stance, deal +70% damage [On Use] Coin Power +1 for every 4 Defense Level Up on self (max 4) [On Use] Gain +10 Aggro to this Skill Slot next turn [Clash Win] Gain +3 Tremor Count
[On Hit] Inflict 2 Tremor
[On Hit] Inflict 2 Tremor
[On Hit] Consume all Tremor Count on self, and inflict the value of Count consumed as Tremor on target. (max 20) - Deal +(excess Tremor x 5)% damage (max 50%) [On Hit] Trigger Tremor Burst; then, reduce target's Tremor Count by 1 [On Hit] If this unit is in Defensive Stance, trigger Tremor Burst; then, reduce the target's Tremor Count by 1
Defense Level Up
Tremor
Defensive Stance
Aggro
Tremor Burst
Your Shield
Pride
Guard
DEFENSE · BASE 3 COIN + 12 ◉×1
Clashable Guard [Combat Start] Gain 2 Defensive Stance. (once per turn) [On Use] Gain +10 Tremor Count (once per turn) [Clash Win] Trigger Tremor Burst
Unbreakable Coin
Clashable Guard
Defensive Stance
Tremor
Tremor Burst
Unbreakable Coin
Passives
Shock-nullifying Greatsword
5 Owned
At Combat Start, gain Defense Level Up equal to Tremor Count on self (max 5) - If this unit is in Defensive Stance, double the amount of Defense Level Up gained from the above effect.
Defense Level Up
Tremor
Defensive Stance
Emergency Protection
3 Owned
At Combat Start, compare each Identity's current HP to their HP at the start of the previous turn. Then, apply 2 Defense Level Up to the Identity that has the greatest disparity of HP values between turns.
Defense Level Up
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